//----------------------------------------------------------------
#ifndef FLOCK_H
#define FLOCK_H
//----------------------------------------------------------------
#include <vector>
#include "Engine.h"
#include "SVector2D.h"
#include "utils.h"
#include "Boid.h"
//----------------------------------------------------------------
using namespace std;
//----------------------------------------------------------------
class Flock 
{
private:
	vector<Boid> m_kBoids;

public:
	Flock();
	void Run();
	void AddBoid(Boid kBoid);
};
//----------------------------------------------------------------
#endif // FLOCK_H
//----------------------------------------------------------------
